A cross-platform BIM collaboration layer visualizes federated 3D models, linked 2D drawings and issue tracking across devices.
Global, August 13, 2025
Revizto has rolled out a Unity-built, cross-platform BIM collaboration layer designed to federate very large models and centralize coordination and issue management. The cloud-enabled platform fuses 2D drawings into 3D model views so markups remain spatially linked, supports real-time clash detection and issue tracking, and handles point clouds and lightweight mesh workflows. Native desktop and mobile apps plus a web-based issue tracker enable offline and browser access. Optimization reduces polygon and texture weight to keep giga-models interactive, while plugins and imports preserve interoperability with common AEC authoring tools.
What’s new and most important: Revizto is a cloud‑aware, cross‑platform application for BIM coordination, clash detection and issue tracking that combines 2D drawings and 3D models into a single review space. Built on the Unity game engine, the platform is designed to handle extremely large federated models — often called giga-projects — and is used across computers, tablets and phones by owners, general contractors and design teams.
At its core, Revizto provides a 2D/3D fusion viewer where drawings and model views are spatially aligned so markups and stamps stay positioned in real space. The system offers real‑time coordination, advanced clash detection and an issue manager that links tasks, tags and assignees directly to locations inside the model. The company reports consuming over 280 terabytes of project data and building roughly seven million lines of code on top of the Unity engine. Unity is used only to a limited degree internally — around 7% of Unity’s feature set — as a delivery and rendering layer to reach many devices and operating systems.
Revizto ingests models from many authoring tools and kernels, producing lightweight, accurate equivalents for fast viewing. It supports direct imports or plugins for common AEC sources including Revit, Navisworks, AutoCAD, Civil 3D, SketchUp, ArchiCAD, Vectorworks, Rhino, Tekla and other platforms. It also accepts meshes and OBJ files as inputs and recently added full point cloud integration. Converting raw point cloud data into smaller mesh/OBJ files can sharply reduce storage size — in some cases to about 5–10% of the original point cloud file — but that conversion requires third‑party tools rather than being performed inside Revizto.
The viewer shows 2D sheets and 3D scenes together where markups hover in 3D and remain linked to drawing locations. Stamps and markups carry metadata such as issue properties, tags and assignees, and they remain visible across plan, section and 3D views. Reports and dashboards can be generated and printed to PDF, filtered across devices, and scheduled for distribution. QR code support lets field crews synchronize physical locations with model issues, tying on‑site work to model coordinates.
Revizto positions itself as platform agnostic and oriented toward OpenBIM practices. It focuses on being a federated coordination and collaboration layer rather than serving as an authoring tool or a full Common Data Environment (CDE). The product is aimed at coordination across teams and tools, intentionally avoiding direct competition with CDEs or model‑authoring applications. Native apps run on Mac and Windows desktops plus iOS and Android mobile devices, and a web‑based issue tracker works from modern browsers on Mac, Windows and Linux.
About 60% of core customers are general contractors. The remaining users include large owners, engineers, architects, interior designers, facilities professionals and specialists. Pricing and packaging vary: general contractor and large owner packages can enable many users under a single license with project‑based pricing, while architect/engineer packages often use model‑based pricing or discounted offers when those firms participate on projects led by a contractor or owner. The platform has been applied to massive infrastructure projects in multiple regions and is used for field collaboration, RFI tracking, quality assurance and facilities management tasks in digitized sites such as airports.
Choosing a game engine enables fluid navigation and interactive 3D experiences while handling heavy geometry at scale. The engineering team has applied optimization techniques to reduce polygon counts and manage textures and meshes so large scenes remain responsive. Image textures can be a bigger performance driver than polygons, so minimization and careful asset handling are part of the workflow. Virtual reality support exists for popular headsets and immersive navigation is available for walkthroughs; augmented reality on tablets is on the roadmap as a next step.
Revizto emphasizes openness and interoperability, offering plugins and import paths across many authoring systems. The company reports use across regions with a rough split of 40% in the Americas, 30% in Europe and the Middle East, and 30% in APAC. Some markets favor open exchange formats like IFC, while others require closed formats from dominant authoring tools; Revizto aims to bridge those differences by supporting multiple formats and workflows.
The platform is not positioned as a full model‑checking specialist or as a CDE. It focuses on coordination, issue management and collaboration rather than on primary authoring or deep model compliance checking. Teams requiring specialized model checking or document management may continue to use dedicated tools alongside Revizto.
Product development is informed by active user groups and direct user feedback channels. The company maintains community forums and engagement channels to collect ideas, prioritize features and adapt workflows to field needs. Roadmap items include further AR support and continued improvements to point cloud handling, reporting and cross‑platform delivery.
Revizto is a BIM coordination and collaboration platform that federates models, drawings and point clouds into a single review space. It is used by general contractors, owners, engineers, architects, facilities teams and other construction stakeholders.
Revizto runs natively on Windows and Mac desktops and on iOS and Android tablets and phones. A web‑based issue tracker works from modern browsers on Mac, Windows and Linux.
The platform supports many common AEC formats via direct imports and plugins, including Revit, Navisworks, AutoCAD, Civil 3D, SketchUp, ArchiCAD, Vectorworks, Rhino, Tekla and OBJ/mesh inputs. Recent updates added point cloud viewing capabilities.
Revizto can display meshes and OBJs that reduce storage needs versus raw point clouds, but conversion from point cloud formats to OBJ requires external software; that conversion is not done inside Revizto.
No. Revizto is designed as a coordination and collaboration layer. It integrates with many data sources but does not position itself as a full CDE for document control or archival workflows.
Yes, VR support for headsets is available today and AR integration for tablets is on the product roadmap.
The platform uses optimization techniques to minimize polygons and manage textures, enabling responsive navigation in very large federated models. It has been used on multi‑terabyte projects and reports handling more than 280 TB of project data across customers.
Feature | What it does |
---|---|
2D/3D fusion viewer | Shows drawings and models together with spatially linked markups and stamps. |
Issue manager | Tracks issues, tags, assignees and links tasks to model locations and reports. |
Cross‑platform delivery | Native apps for Mac/Windows/iOS/Android plus a web issue tracker for browsers. |
Large model handling | Optimizations and mesh workflows designed to support giga‑scale projects. |
Interoperability | Plugins and imports for many AEC authoring tools and mesh/OBJ support. |
Point cloud and mesh support | Full point cloud viewing and mesh/OBJ inputs; conversion to OBJ requires third‑party tools. |
QR and field tools | QR codes link physical locations with model issues for field crews. |
VR and AR | VR headset support available; AR for tablets planned in the roadmap. |
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